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CD PROJEKT RED is hiring a

Senior Gameplay Animator (Contract)

Location: Warsaw, Animation

Read by 25 job seekers.

We’re seeking a skilled and experienced Senior Gameplay Animator to join our team on a fixed-term one-year contract. In this role, you’ll collaborate closely with Gameplay Designers, Programmers, and Technical Animators to create lifelike and immersive animations for human enemies (NPCs). You’ll be responsible for planning and crafting animation sets that bring our NPCs to life, enhancing gameplay and aligning with the game’s overall vision. If you’re passionate about games and excited to contribute to a dynamic, creative environment alongside industry veterans, we’d love to hear from you!

Daily responsibilities

  • Delivering in-game animations using Autodesk Maya, MotionBuilder and Unreal Engine as the main art creation and implementation tools.
  • Planning, preparing, and directing motion capture sessions.
  • Establishing and maintaining animation asset creation workflows, folders, naming conventions and other engine-related organizational structures.
  • Planning and co-developing multipleNPC-related animation systems, including the structures of animation graphs, procedural animation setups, and engine-specific auxiliary data such as notification and synchronization events, and additional data settings files.

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