HyperHug is an international game development company that brings the joy of pure gameplay to the next level. Our games are being played by more than 50 million people all over the world. Our people work worldwide from Cyprus, Armenia, Kazakhstan and Indonesia. We are always looking for talented individuals to join our team and help us create even better games.
We are seeking a Live Ops Game Designer who will drive the ongoing operational, monetization, and content strategy of our flagman game — Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms.
You will be the person ensuring that events run smoothly, features ship on time, and players always have something exciting to come back to. This role blends game design, product thinking, and operational excellence — perfect for someone who thrives in fast-moving environments and loves making a measurable impact on core metrics.
Build and maintain the full LiveOps calendar: events, offers, content cycles, A/B tests
Plan LiveOps so that everything runs smoothly without constant fire-fighting
Adapt to constraints — solve problems even when resources, data, or clarity are limited
Ensure stable releases and smooth iteration across all LiveOps components
Act as a Project Manager: gather requirements, align teams, manage timelines, and ensure delivery
Own backlogs for Battle Passes, gachas, seasonal themes, cosmetic content, and more
Set clear, actionable tasks for 2D, 3D, and development teams
Provide thoughtful feedback and track progress to ensure deadlines are met
Design and tune monetization features: offers, shops, bundles, passes, pricing strategies
Develop new revenue-driving features and propose a roadmap to strengthen the monetization core
Understand how different player segments respond to pricing, value, and progression
Proactively identify opportunities to improve retention, engagement, and monetization
Suggest new feature directions, not just execute incoming tasks
Take on partial product responsibilities: prioritization, risk assessment, planning
2+ years in LiveOps or Game Design with hands-on responsibilities
Experience running the full LiveOps loop: events, offers, testing, scheduling, performance analysis
Successfully shipped monetization features with measurable impact on KPIs
Proven work in cross-functional teams: dev, art, analytics, marketing
Preferably, experience in games with active economies and meaningful DAU
Bonus: participation in launching or overhauling monetization systems, or contributing to major KPI growth
The opportunity to shape LiveOps and influence the long-term success of a growing game
A passionate and supportive team that values creativity and ownership
Competitive salary
Monthly lunch allowances via Wolt
Comprehensive medical insurance
Relocation support to Cyprus, including visa and housing assistance
Car rental
Flexible work environment
Opportunities for professional growth
A culture built on initiative, transparency, and collaboration
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Salary: $70,000 - $105,000
🤖 This salary estimate is calculated by AI based on the job title, location, company, and market data. Use this as a guide for salary expectations or negotiations. The actual salary may vary based on your experience, qualifications, and company policies.
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